Introduction
This is where the JConsole paradigm shifted. Instead of multi-player games and dot-matrix displays; JConsole2 Portable
drove a small monochrome LCD; the one used by the Nokia5110 phone. Another change was the move from an MSP430 to an Arduino. The Ardunio had built-in driver support for communicating with the Nokia5110 LCD. The game controller was overall the same as every other JConsole except instead of connecting to a dot matrix game system the LCD was placed between the left and right hand.
drove a small monochrome LCD; the one used by the Nokia5110 phone. Another change was the move from an MSP430 to an Arduino. The Ardunio had built-in driver support for communicating with the Nokia5110 LCD. The game controller was overall the same as every other JConsole except instead of connecting to a dot matrix game system the LCD was placed between the left and right hand.